Descent Into Light

  • After commissioning a Thornwalker as a guide, we found and claimed the body of the Paladin from Leng.
  • While in Katapesh commissioning the guide we came across a group of Gnolls planning a trip to the wheald (sp?) to join the evil forces in destroying humanity. According to the Gnoll, Set was now helping, assembling and/or leading the forces of evil.
  • While on Leng we discovered a hub/location where the poisonous Goodwin crates are being distributed to the material plane and god-knows-where-else.
  • We returned to Stormfare to alert them of the crate distribution, offering some suggestions on people they could speak with for assistance and more information.
  • The party still wants to find Getrick (sp?) and we need to recover the Paladins soul from the wheald (sp?).
  • We completed our 3 tasks for Mamban
  • We are off to Len to save Getrick (sp?) and the Paladin…
Campaign Notes 7/1/17
  • Early in the session we learned that someone has been abducting/enslaving albino children.
  • Accomplished (painfully) our 2nd task that was assigned by Mamban.
  • Our 3rd (Final) task was assigned by a Sarenite and includes the following;
  • Tharax Stoneclobber (sp?), a Dwarven ruler of “OHM-skove” (sp?) (the city that exists under a false city that we have visited prior) has reported his Ranger scouts are witnessing strange activity on a beach near an old abandoned castle on the west coast (west of the White Cliffs). It appears that white haired humans in white flowing robes are trading Tartarian Ice and albino children with a massive nautilus (or something that simply looks like a nautilus). We are to investigate and end any potential alliance between deep ones and humans.
  • After discussing with Alexander of Stormfare we visited the wharf district to try and learn more information from Merfolk (specifically followers of Gozreh) and/or Kuthites. We were looking for more information involving the correlation of Tartarian Ice and albinos. We learned that the nautilus is more than likely actually a quallgorn (sp?), possibly tricking the human(s). They could be associated with outer gods.
  • We paid the information brokers and they stated no correlation between the quallgorn (sp?) deep ones, Tartarian Ice and albinos. This was pretty open-ended though…
  • We returned the Bah-donk-a-donk-HEY! to Mamban.
  • We successfully completed our first task for Mamban.
  • We were assigned our second task; A “criminal of the people” has been stealing (most recently a priceless painting) and giving the items to misc. logging villages throughout Hallas. Catch the thief and either turn him/her over to the authorities or…(dispose of him/her). We were given deputized shields/symbols that must be worn when conducting official business. They must be renewed after 7 days.
  • A symbol of a star is carved into flesh or property at the crime scenes. We followed these and discovered multiple necklaces made from “passage coins” from Katapesh hanging from trees. These are rare.
  • Endarion has a new body, Varien (sp?), one of the “bandits”.
    *We tracked the “bandits” to a large gathering and overheard a leader telling the masses that they were working/stealing to fund the stopping of the distribution of the poison via the Goodwin Clinics.
    *Poe knows the leader who was speaking to the masses.

We traveled back to the nameless lake near the fortress of Anivu (sp?) and we were able to gather the following intelligence by speaking with Sgt. Ferath (sp?) and via investigation.

1.) The lake has never thawed and the “eye” is centuries old.
2.) Other than a Remorhaz, the only other know enemies in the region are undead.
3.) Unrisen can be prevented from reanimating with the use of traditional (non-magical) fire.
4.) There have been a series of supernaturally intense blizzards in the region lately along with sporadic lights.
5.) Totem Data: There seem to be a large number of the undead wards. There are 4 of the “lake markers”, respective to direction (i.e. North, South , East, West) and 2 stones, purposes were a question mark.
6.) 2 Questionable Stones: One appeared to be a work in progress. When Horace attempted to detect magic, he fainted and was presented with a vision of Azathoth, a Great Old One. This rock contained incomplete arcane writing and a skewed pentagram we would soon learn to associate with Azathoth. The 2nd stone seemed finished. It had the same pentagram and the completed arcane writing seemed to be some sort of a dimensional gate spell. There was a depression of a human hand in the stone, Morigun placed his hand in the depression and was also presented with the vision of Azathoth. These stones appear to be portals for which magic to pass thru rather than being magical or having magical purpose themselves.
7.) “Lake Marker Stone”: We were able to destroy one stone, although it was quickly replaced by a large Golem. Upon its destruction, coinciding symbols near the shore of the frozen lake also disappeared. We were able to determine that Anivu (sp?) did not set up these anti-scrying magics, they seem to be beyond even her capability. Gaxx calculated the stones are separate from their power source, and that the source of empowerment was below ground.

All findings were reported to Sgt. Ferath (sp?).

With intelligence from Sgt. Ferath (sp?) we entered a cave complex we thought may contain the power source. We found a large nerve, giving us the impression that we may actually be “inside something”. We battled some powerful undead forces and eventually came to a finished area.

Finished Area: The same pentagram of Azathoth appeared on the floor tiles in this area. We placed an infernal shard in a portable hole. Prior to placing it in the hole, Morigun touched it and it froze his arm.

There was a treasure room and armory containing a good amount of magic items, we let them be for now. We will revisit this area once we are done exploring the complex or dying (whichever comes first).

We discovered a room which we believe to be the power source and opted to continue exploring before possibly destroying the source/room.

We stumbled upon and seemingly awoke a resting Anivu (sp?), large clockwork creature came to life.


Two notes from last session (4/15/17);

1.) We received our first mission from Mamban (sp?). A giant eye has opened beneath a nameless lake guarded by white dragons. We were given coordinates to it’s location. We began preparations to travel to the lake.

2.) Clarity on Gatekeepers: They are sand giants who betrayed their own people. They work for H’arun, operating the dragon doors.


Ra’s chariot needs to be repaired using the essence of a diety or a new one needs to be constructed from a star or mettalum.

We borrowed a concodatdei from Mamban and owe them 3 missions or tasks in exchange.

We are headed to the temple of set to try and obtain his essence. We currently have a phylactery of set and we obtained some jungle maps.

Session 1-27-17

Here is a quick run down of our last session.

We determined Basim’s (sp?) chest to be a Chest of Infinite Flesh. It is now in Stormfare being studied.

We discovered an amulet that we determined to be a seal to the final door that contains Sekmet (sp?). We learned how other older gods were able to steer him utilizing Ra’s chariot.

We discovered Ra’s chariot. It was behind a wooden door on an abandoned level of the Sallaq. We used a crystalline key to open the door which we borrowed.

We learned a large concentration of Osiris followers are located in Yaerl and Wane (towns). We spoke with Osiris and learned more details about Sekmet.

We learned the Lord of Mohrgs stated that he will contain and remain within the Weald as long as he is left alone.

We learned that Varyalla may be assembling an army of black dragons.

Sorry that this is going out late and if it is lacking information. I had a few distractions over the past two weeks.

Gaming Session 1-7-17
  • We learned the location of the Paladin’s soul. It is currently located in the center of the Timorous Weald. A priest of Sarenrae provided a map with the exact location circled. When we retrieve it, we must find a powerful cleric to cast a transpose soul spell to (re) combine them.
  • The Emperor gave us a magical golden ring and hinted that we should head to Katapesh to find what is left of the good southern gods and then seek an audience with those in Lesotho who may join forces with us in exchange for an examination of Endarion. We narrowed the list of the good southern gods most likely to take up our cause. Ma-at (law, morality, justice), Ptah (craftsmen, architects), Osiris (analog to Pharasma) and Sekhmet (fire and war). We decided to start in H’arun where cults for Sekhmet and Ptah exist.
  • We were able to catch up with a merchant named Basim. He was carrying a water tight chest with alien markings and was on his way to sell it to Fresian Marengo. It contained a “glop of living flesh”. We want to see who picks it up for Marengo in H’arun.
Current Party Status

After almost dying, Poe returned to his home with the assistance of Horace. He and other Tengu are on their way to safer ground while a party of Jack Dandy’s moves to intercept them.

The rest of the party remains in the complex after attempting to sunder the Genocide-O-Matic. A lower level, coterminious with the plane of water contains the altar Endarion must investigate.

Morigun encountered a father missing his sons while on his pilgrimage. He returned their physical forms, and with the assistance of the party he was able to retrieve their souls. He must return them to the father and finish his pilgrimage less he remain unbound.

Please advise or add if I am missing data or need more detail.


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